- Rock 'N Roll Racing (SNES) (Silicon & Synapse. Interplay, 1993.)
- Star Wars Rogue Squadron II: Rogue Leader (GC) (Factor 5. LucasArts, 2001.)
- Super Mario Land (GB) (Nintendo R&D1. Nintendo, 1989.)
- Final Fantasy Crystal Chronicles (GC) (The Game Designers Studio. Nintendo, 2004.)
- Robot Alchemic Drive (PS2) (Sandlot. Enix, 2002.)
- Stunt Race FX (SNES) (Nintendo EAD. Nintendo, 1994.)
- Robin Hood: Prince of Thieves (NES) (Sculptured Software. Virgin Games, 1991.)
- Pokémon Stadium (N64) (HAL Laboratory. Nintendo, 2000.)
- JoJo's Bizarre Adventure (PS1) (Capcom Production Studio 1. Capcom, 2000.)
- Ico (PS2) (Team Ico. Sony Computer Entertainment, 2001.)
- The 7th Saga (SNES) (Produce. Enix, 1993.)
- Pac-Man Vs. (GC) (Nintendo. Namco, 2003.)
- Perfect Dark (N64) (Rare. Rare, 2000.)
- Suikoden (PS1) (Konami Computer Entertainment Tokyo. Konami, 1996.)
- Suikoden II (PS1) (Konami Computer Entertainment Tokyo. Konami, 1998.)
- Suikoden III (PS2) (Konami Computer Entertainment Tokyo. Konami, 2002.)
- Street Fighter EX3 (PS2) (Arika. Capcom, 2000.)
- The Legend of Zelda: Four Swords Adventures (GC) (Nintendo EAD. Nintendo, 2004.)
- Déjà Vu (NES) (ICOM, Kemco, 1990.)
- Devil May Cry (PS2) (Capcom Production Studio 4. Capcom, 2001.)
- Devil May Cry 2 (PS2) (Capcom Production Studio 1. Capcom, 2003.)
- Devil May Cry 3: Dante's Awakening (PS2) (Capcom Production Studio 1. Capcom, 2005.)
- Faceball 2000 (SNES) (Xanth Software F/X. Bullet Proof Software, 1992.)
- Pokémon Puzzle League (N64) (Nintendo Software Technology. Nintendo, 2000.)
- Ikaruga (GC) (Treasure. Atari, 2002.)
- Hello Kitty's Cube Frenzy (PS1) (Culture Publishers. NewKidCo., 1999.)
- Gungrave (PS2) (Red Entertainment and Ikusabune. Sega, 2002.) and Gungrave: Overdose (PS2) (Red Entertainment and Ikusabune. Mastiff, 2004.)
- Parasite Eve (PS1) (Square. Square EA, 1998.)
- Syphon Filter (PS1) (Eidetic. 989 Studios, 1999.)
- Zone of the Enders: The 2nd Runner (PS2) (Konami Computer Entertainment Japan. Konami, 2003.)
- Pilotwings (SNES) (Nintendo EAD. Nintendo, 1991.)
- Metal Gear Solid (PS1) (Konami Computer Entertainment Japan. Konami, 1998.)
- Metal Gear Solid 2: Sons of Liberty (PS2) (Konami Computer Entertainment Japan. Konami, 2001.)
- Metal Gear Solid 3: Snake Eater (PS2) (Konami Computer Entertainment Japan. Konami, 2004.)
- Metal Gear Solid 4: Guns of the Patriots (PS3) (Kojima Productions. Konami, 2008.)
- Final Fantasy VIII (PS1) (Square. Square EA, 1999.)
- Final Fantasy IV (AKA Final Fantasy II) (SNES) (Square. Square, 1991.) and Final Fantasy V (SFC) (Square. Square, 1992.) and Final Fantasy VI (AKA Final Fantasy III) (SNES) (Square. Square, 1994.)
- Final Fantasy VII (PS1) (Square. Sony Computer Entertainment, 1997.)
- Final Fantasy IX (PS1) (Square. Square EA, 2000.) and Final Fantasy X (PS2) (Square. Square EA, 2001.)
- Final Fantasy Tactics (PS1) (Square. Sony Computer Entertainment, 1998.)
- Skies of Arcadia Legends (GC) (Overworks. Sega, 2003.)
- Chrono Trigger (SNES) (Square. Square, 1995.)
- Xenogears (PS1) (Square. Square EA, 1998.)
- Resident Evil (GC) (Capcom Production Studio 4. Capcom, 2002.)
- Resident Evil 2 (PS1) (Capcom. Capcom, 1998.) and Resident Evil 3: Nemesis (PS1) (Capcom. Capcom, 1999.)
- Resident Evil Code: Veronica (DC) (Capcom Production Studio 4 and Nextech. Capcom, 2000.) and Resident Evil Zero (GC) (Capcom Production Studio 4 and Capcom Production Studio 3. Capcom, 2002.)
- Resident Evil 4 (GC) (Capcom Production Studio 4. Capcom, 2005.)
- Tecmo Super Bowl (NES) (Tecmo. Tecmo, 1991.)
- Gradius V (PS2) (Treasure. Konami, 2004.)
- Shadow of the Colossus (PS2) (Team Ico. Sony Computer Entertainment, 2005.)
- X-Men Legends (GC/PS2/Xbox) (Raven Software. Activision, 2004.) and X-Men Legends II: Rise of Apocalypse (GC/PS2/Xbox) (Raven Software. Activision, 2005.)
- Castlevania: Symphony of the Night (PS1) (Konami Computer Entertainment Tokyo. Konami, 1997.)
Here's the breakdown:
1 Game Boy
The X-Men Legends games were the only titles listed to release simultaneously on multiple platforms. I counted them under GameCube because that was what I played them on.
The numbers vary depending on how you assess the myriad ports of the Final Fantasy and Resident Evil games.
For the record, I played the PS1 versions of FF IV-VI and Chrono Trigger, the Dreamcast versions of RE2 and 3, and the GameCube version of Code: Veronica X. Because those were all minor ports that did little if anything to improve upon the originals, I thought it more sensible to list the first releases--domestic in each case, except for FFV. The GameCube remake of Resident Evil differs substantially enough to merit regard as its own game, although the original obviously deserves a place on the list, even though I did not specifically discuss it. In the case of Skies of Arcadia Legends, I'm too lazy to research the changes, so I'll just say that my post applies only to the GameCube version.
Anyhow, after a year of weekly posts, "The Essentials" now comes to a close. As with this blog as a whole, I never had a specific mission statement in mind. This is clearly not a definitive list of the greatest video games of all time, nor even all my personal favorites. I think the original motivation was just to set down and share a few personal anecdotes about some games that I loved. Looking back, I think my weaker entries were those where I strayed from that approach.
Honestly, Syphon Filter wouldn't make my top fifty of favorites, but I happened to have an anecdote about it that I wanted to share. Street Fighter EX3 is hardly the greatest Street Fighter, but it is nevertheless a damn fine game that I thought deserved better than its reputation. That was why I chose to post about it, and it subsequently served as the representative for the entire series, not because other entries are less worthy of individual mention, but because I quickly realized that I would not be able to speak intelligently and meaningfully on one fighting game after another. Ditto for Pokémon Stadium and that franchise (no pun intended).
As for great games that I omitted, I would have liked to have included some form of F-Zero, but again, as much as I love that series, I don't think I actually have very much to say about it.
Indeed, the main reason I'm stopping here is that I am now close to out of stories. For now, I am reasonably satisfied that I was able to cover 58 games in 52 consecutive weeks (admittedly, the number of games would be cut down considerably if I limited each series to one representative).
Looking forward, I've considered starting up a different feature covering all the JRPGs I've played--any stories I've saved would probably be included there--but the difficulty with that is that most of them are plot-driven, and I can only remember so much about games that I played years ago.
Really, I think it's time I got busy playing some more games and filling some of those holes in my experience. Maybe I'll finally get around to some of those Metroid and Zelda titles. Personally, I've also always been curious about the Silent Hill series, although I'm not really sure where to start.
In any event, having gotten through these reminiscences, I'm now looking forward to making new memories.