My last post about Blast Works reminded me of another recent four-player experience. I don't think I'd classify it as a shoot 'em up, however. I'm not even sure if the multiplayer was actually cooperative. Frankly, I have no idea what to think about Bangai-O Spirits.
Rather than offer a linear experience, Bangai-O Spirits allows the player to select from a collection of short stages. For our one and only attempt, I selected Stage 001, which seemed like a logical enough choice at the time. The very instant the stage began, we were immediately bombarded by missiles from seemingly every direction, their origins unknown. Screen-filling flares and flashing accompanied a cacophany of explosions that seemed to last forever as the slowdown took over. Eventually, we somehow completed the stage, even though I still hadn't figured out the objective. It was honestly the most baffling experience I'd ever had with a video game.
Apparently, the tutorial mode, while not strictly mandatory, is essential to understanding the game. I might give it another shot when I'm more motivated, but I don't think I'll be able to rope anyone else into trying it with me again.
Like Blast Works, here is a game that conjured up images of the Atari 2600 in action. Most of the time, I didn't know if I was dead or alive.
ReplyDeleteIt doesn't matter if you're dead or alive, just keep shooting stuff until something storyline related happens.
ReplyDeleteI played this for the DS. It's interesting, but super frustrating. The tutorial is definitely mandatory. I need to give this game a chance when I have more patience.
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